Image from AFTERMATH by Diana Ali

Monday, January 3, 2011

Images for XXXmas

Here are some images I found for inspiration for publicity. Take a look and see what you think.




Monday, November 29, 2010

http://www.channel4.com/programmes/drop-the-dead-donkey/4od#2922111

This is a good link to watch a xmas party with some good ideas we could take as inspiration, and also some good charactistics.

Enjoy.

Saturday, November 27, 2010

Journal information

I am posting a list of what we did in the past weeks, on the project of XXXmas. However I am not going to put what we did in each session as im not doing all the work for everyone.
Week 1 (4th Oct) = Worked on the sofa sequences.
Week 2 = Planned the 2 pieces with wrapping presents and cassie/paul/mona sound affect scene.
Week 3 = More work on these scenes and also hotseated
Week 4 = Study Week
Week 5 = Accumulations and workshop with forkbeard fantasy
Week 6 = Opening scene.
Week 7 = Working on scenes in small groups
Week 8 (22nd Nov, this week) = Working in small groups again

...Hope this helps for your journals. It is only basic but hopefully it will jog your memories.

Thursday, November 11, 2010

As mentioned in the last lesson about a Camera, I feel that one person should have the camera, (as at a party there is always one person who is constantly taking photos) so therefore people may want to have a think about including this into their character. I thought it could be quite amusing for cedar's character (mona chrome) to be the one taking all the photos, as she doesnt know anyone, therefore would be quite awkward. However everyone may have a different idea. (This is just a sugestion).

Tuesday, November 9, 2010

Some scenes from the film 'They shoot horses, don't they?' I find them quite inspiring, almost as if our characters have this same tired, run down attitude to what they're doing.

http://www.youtube.com/watch?v=B3c4o-7PH44 - second Derby scene

Thursday, November 4, 2010

Hey Guys,

Hope you all enjoyed Pass the Parcel! Take what you will from the game but my general aim was to take something that you were all excited about and loved playing and turning it into something that you became bored with as it went on and on and on.... and then finding that there was no present inside kinda represented that empty feeling that our characters might be feeling as their celebration carries on. It's initial purpose wasn't to generate scenes from it but it's great that there was a potential there :)